Side quests range from traveling to a certain point to find a lost item or clearing out monsters from a cave, to multiple-part quests covering a specific NPC story, such as one notable, four-part quest early in the game that sees you put the spirit of an ancient cat necromancer to rest. Most of these are exclusive to a certain village or city as well, which helps provide character to the otherwise very similar village designs, so it's worth a return visit or five to see what else might be available on the message board. Like any good, modern RPG, Cat Quest features a bevy of side missions, although they aren't as peripheral as you might first think (more about that later). Side Quests: Front and Centerīut there's plenty to distract you from that objective. In keeping with the developers' design philosophy, it doesn't ever take long to travel across large portions of the map either, making it fast and simple to arrive at your next objective. For most quests, an elaborate medieval-style white arrow serves as your map marker, pointing you in the right direction some tracking-style missions have you following a red dotted line laid out for you thanks to Spirry's advanced sensory capabilities. ProgressionĪfter the game's quick opening sequences, you can almost immediately wander the entire world, although it's a good idea to follow Spirry's advice and head to your next objective point. The idea was to create a streamlined RPG that offered the best of the genre without all the extra trappings to bog players down. The Gentlebros drew inspiration from a variety of open-world RPGs to craft their new outing, combining overworld map exploration with open-world adventuring, with a dose of Zelda-esque combat and, of course, plenty of cat charm. If the basic setup sounds a lot like The Elder Scrolls, it's supposed to. What are you supposed to do with the monsters in there? "Wipe them out…all of them." Along with that come several fourth-wall-breaking moments, including a Star Wars Episode III reference when venturing into one of the game's mini-dungeons. For example, when Drakoth first reveals his motives for reviving the dragons, Spirry remarks how bland and generic he is for a villain. It's not afraid to poke fun at genre tropes, either. The story contains some interesting twists and turns, but it remains a lighthearted tail-er, tale-throughout. You soon discover you're one of the Dragonblood, a cat with the ability to fight dragons and keep the world safe. Cat Quest centers around the nameless hero and his spunky spirit guide Spirry on their quest to rescue the hero's catnapped sister from the evil Drakoth, a cat who brings the power of dragons back to the world Felingard.
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